S. C.
M.D. PARIS
Marque de Fabrique S. C. Paris with shield (on cover)
The Simonin-Cuny logo appears on the cover, while "M.–D. PARIS" (Mauclair-Dacier) appears on the rules label attached under the box lid
[title LA MARE AUX GRENOUILLES]
[logo MARQUE DE FABRIQUE
S C
PARIS]
Two frogs at left holding hands, the right one with a cigar.
label under box lid
LA MARE AUX GRENOUILLES
Des petites grenouilles bien apprivoisées s’ébattent joyeusement autour de la mare, lorsque arrive subitement une cigogne, c’est un sauve-qui-peut général ! Gare aux grenouilles retardaires et aux maladroites ! Cette petite scène nous a donné l’idée d'un jeu qui, nous l'espérons, sera bien accueilli.
On joue à deux ou un plus grand nombre de personnes; chaque joueur se munit d’un bâtonnet, d’une grenouille et de jetons.
Au début de la partie, un des joueurs prendra la banque qu’il conservera pendant dix coups et, ensuite, la passera au joueur à sa droite et ainsi de suite, jusqu’à ce que tous les joueurs aient été banquiers; là se terminera la partie.[p>
Chaque joueur prêt à l’attaque devra tenir son bâtonnnet [sic correct=“bâtonnet”] sur la plaque en os sur laquelle repose la grenouille. Au signal de jouer, le banquier, représentant la cigogne, prononcera les trois chiffres suivants: 1, 2, 3; le dernier chiffre prononcé tous les joueurs, sans exception, presseront immédiatement et fortement leur bâtonnet sur la plaque os pour faire rentrer la grenouille dans la mare.
Le joueur qui parviendra à faire sauter sa grenouille convenablement dans cette mare recevra deux jetons du banquier, mais si la grenouille arrive sur le dos, le joueur ne recevra qu’un jeton; au contraire, si le joueur fait sauter sa grenouille en dehors de la mare, il remettra un jeton au banquier; de même, si par maladresse ou inattention la grenouille n’a pu partir de son point de départ, ce sera deux jetons qu’il faudra remettre à la banque.
Comme il a été dit plus haut, au bout de dix sauts de grenouille, la banque passe au joueur suivant.
Le gagnant sera celui qui aura le plus de jetons en caisse lorsque la partie sera terminée.
Demander LE RÉGIMENT, le plus attrayant des Jeux de société.
M.–D. PARIS
THE FROG POND
Well-tamed little frogs are frolicking happily around the pond, when a stork suddenly arrives he's a general savior! Beware of lagging and clumsy frogs! This little scene gave us the idea for a game that we hope will be well received.
We play with two or more people; each player brings a stick, a frog and tokens.
At the start of the game, one of the players will take the bank he will keep for ten moves and then pass it to the player to his right and so on, until all players have been bankers; this will end the game. [p>
Each player ready to attack will have to hold their stick on the bone wink on which the frog rests. At the signal to play, the banker, representing the stork, will pronounce the following three digits: 1, 2, 3; the last number spoken all the players, without exception, will immediately and strongly press their stick on the bone wink to bring the frog back into the pond.
The player who manages to jump his frog properly in this pool will receive two tokens from the banker, but if the frog lands on its back, the player will only receive one token; on the contrary, if the player jumps his frog out of the pond, he will give a token to the banker; likewise, if by clumsiness or inattention the frog could not leave its starting point, two tokens must be returned to the bank.
As said above, after ten frog jumps, the bank passes to the next player.
The winner will be the one with the most tokens in the cashier when the game is over.
Request THE REGIMENT, the most attractive of board games.
PARIS. – Imp. L. & A. CRESSON Brothers, 5 Chapon street.
M.D. PARIS
7½ inches wide — 5⅛ inches high —⅞ inches deep
19.1 cm wide — 13 cm high — 2.2 cm deep
55.0 grams
1.9 ounces
The top label has dual black outlines. The background in the top 1/3 of the cover shows the sky in pale blue, with some pink near the horizon. Below (on the right half) are pale purple hills, and below that, pale green-blue trees and greenery. Below that is a pond (pale blue), which extends to the bottom left and almost to the right above the bottom.
At center left, a land island (pink with black accents) sports two frogs at left holding hands, the right one with a cigar it its left front leg and the left one holding a lilypad leaf above it.
To their right is partial fence, with two posts. To its right, a crane with glasses is standing, looking down.
At lower left on the water are lotus pads, some in bloom.
Another piece of land (pink with black accents) extends from center-left to bottom-right. At bottom-center, frog is playing a lute while also shedding two tears.
An additional two frogs appear to the right on the land, the left one looking like it is choking, and the right one flailing its front legs in the air.
Cattails appear on the right side of the cover.
The Simon-Cuny logo (in black) appears at bottom right, with ""MARQUE DE FABRIQUE" curved at top over a shield, "S" at left, "C" at right, and "PARIS" below.
The background is a two-tone light tan in alternating horizontal lines. A yin-yang circular symbol (in golden brown) repeats.
Copy 1 of this game includes the following:
3 frog pieces (3 1/2" long by 2 1/2" wide by 3/4" high) are hand-painted (with 2 shades of green plus a red line) fabric over wire; 1 of the 3 included have a half-oval white bone piece attached at the tail attached to a bone wink. The other 2 frogs previously had the same attached, but are now missing.
box bottom board with pond and plants
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- Game database updated · 2022-01-15 15:03:45